EXTENDING STUDENTS’ MASTERY OF VOCABULARY LEARNED THROUGH PICTIONARY GAME

  • Marcy S Ferdinandus Prodi Pend. Bahasa Inggris Universitas Pattimura
  • Fatimatuz Zahra Rahayaan Prodi Pend. Bahasa Inggris Universitas Pattimura
Keywords: Students’ Vocabulary Mastery, Pictionary game

Abstract

This study is aimed to help the students learn new vocabularies, meanings, and their function in sentences through Pictionary game at the first grade of SMP Negeri 14 Ambon. It also directly extended the new vocabularies learned into practice writing simple sentences. It is a Classroom Action Research design which stands under the mix method, quantitative- qualitative. The data was collected through test and classroom observation and it is directed to answer the three research questions; 1) how Pictionary Game helps the students in learning vocabularies, the meanings and functions of words, 2) how students apply the vocabularies learned into simple sentences in the extended Pictionary game activities, 3) how is the students’ attitude changes during the teaching and learning process. The result of the study exposed that students successfully acquired the vocabularies through the game. The extended activities of pictionary game helped the students to practice writing simple sentences using the vocabularies learned. It also exhibited that the students’ attitude change both during the game and the learning process.

Downloads

Download data is not yet available.

References

Achidah, S. (2014). Pictionary Game as a Technique to Facilitate Students’ Understanding on Common Noun (A Classroom Action Research at the Fifth Grade of SDN 1 Kliris in the Academic Year of 2013/2014). Institute for Islamic Studies.
Eisa, S. A., Ali, A. A., & Babikir, B. A. (2015). Difficulties of Building English Sentences in Writing. SUST Journal of Humanities.
Hancock, B., Ockleford, E., & Windridge, K. (2009). An Introduction to Qualitative Research. National Institute for Health Research.
Harmer, J. (1998). How to Teach English. England: Longman.
Hinebaugh, J. P. (2009). A Board Game Education. United State of America: Rowman & Littlefield Education.
Huyen, N. T., & Nga, K. T. (2003). Learning Vocabulary through Games The Effectiveness of Learning Vocabulary Through Games. ASIAN EFL Journal.
Longknife, A., & Sullivan, K. D. (2002). The Art of Styling Sentences. United State of America: Barron's Educational Series, Inc.
Major, C. H., Harris, M. S., & Zakrajsek, T. (2015). Teaching for Learning 101 Intentionally Designed Educational Activities to Put Students on the Path to Success. Routledge.
Mason, P. A., & Sweeny, S. M. (2011). Research-based Practices in Vocabulary Instruction: An Analysis of What Works in Grades PreK-12. Massachusetts Reading Association. Retrieved from www.massreading.org
Mertler, C. A. (2001). Designing scoring rubrics for your classroom. Practical, Assessment, Research & Evaluation.
Mona. (2013, June 17). Don’t Forget What You Just Learned – The Role Of Memory In Vocabulary Acquisition. Retrieved from Word Dive Blog: http://www.worddive.com/blog/dont-forget-what-you-just-learned-the-role-of-memory-in-vocabulary-acquisition/
Mubaslat, M. M. (2012). The Effect of Using Educational Games on the Students’ Achievement in English Language for the Primary Stage.
Muhammad, H. (2015). Panduan Penilaian untuk Sekolah Menengah Pertama (SMP). Jakarta: Kementerian Pendidikan dan Kebudayaan Direktorat Pembinaan Sekolah Menengah Pertama Direktorat Jenderal Pendidikan Dasar dan Menengah.
Nugent, G., Malik, S., & Hollingsworth, S. (2012). A Practical Guide to Action Research for Literacy Educators. Washington: DC: Pearson Foundation.
Oktafiya, I. S. (2014). Improving Students Vocabulary Mastery Through Pictionary Game in English Language Teaching (A Classroom Action Research at The Second Grade Students Of SMP N 3 Salatiga in the Academic Year 2013/2014). Institute of Islamic Studies (Stain) Salatiga.
Rcampus Team. (n.d.). iRubric. Retrieved from Rcampus: www.rcampus.com
Rusyda, S. E., Suparman, U., & Sudirman. (2014). Teaching Vocabulary through Pictionary Game to First Grade Students of Smp Al-Kautsar.
Sadeghi, K., & Sharifi, F. (2013). The Effect of Post-Teaching Activity Type on Vocabulary Learning of Elementary EFL Learners. English Language Teaching. Retrieved from http://dx.doi.org/10.5539/elt.v6n11p65
Published
2021-01-06