DEVELOPMENT OF GEOMETRY MOBILE LEARNING TO ENHANCE STUDENTS' MATHEMATICS LEARNING INTEREST

  • Ana Muliyana Faculty of Vocational, Institut Teknologi Del, Indonesia https://orcid.org/0009-0004-6304-0058
  • Adi Wibowo Panjaitan Computer Science, Binus University, Indonesia
  • Frengki Simatupang Faculty of Vocational, Institut Teknologi Del, Indonesia
Keywords: Mobile Learning, Learning Interest, Mathematic, Media

Abstract

The development research aims to produce a mobile learning application for geometry to enhance students' interest in learning mathematics. The product encompasses solid geometry materials for 7th-grade junior high school students. The development process follows the ADDIE model: Analyze, Design, Development, Implementation, and Evaluation. The product underwent testing with 7th-grade students at a junior high school in Yogyakarta. Data collection instruments included a questionnaire on students' interest in learning mathematics, a product validation sheet, teacher and student assessment sheets, and an observation sheet on the feasibility of the learning process. These instruments were utilized to measure the validity, effectiveness, and practicality of the developed product. The research findings indicate that: (1) The developed mobile learning application for geometry is presented using Creative Problem Solving syntax, complemented with features such as liveworksheets, Geogebra, instructional videos, Quizizz, and Google Forms, facilitating the enhancement of mathematical creativity. (2) The developed product is declared valid based on the validation results obtained from two media experts and two content experts, with an average Aiken index reaching 0.94 out of the maximum score of 1, categorizing it as "High." The product is assessed as practical based on teacher assessment at 96.55%, student assessment at 71.28%, and an average learning process implementation percentage of 85.83%. The product is also deemed effective due to a significant increase in the variable of students' interest in learning mathematics. Thus, the developed geometry mobile learning application meets the criteria of validity, practicality, and effectiveness.

Downloads

Download data is not yet available.

References

R. Darmayanti, R. Sugianto, B. Baiduri, C. Choirudin, and W. Wawan, “Digital comic learning media based on character values on students’ critical thinking in solving mathematical problems in terms of learning styles,” Al-Jabar J. Pendidik. Mat., vol. 13, no. 1, pp. 49–66, 2022, doi: 10.24042/ajpm.v13i1.11680.

N. Humaidi, R. Darmayanti, and R. Sugianto, “Challenges of Muhammadiyah’s Contribution in Handling Covid-19 in The MCCC Program in Indonesia,” Khazanah Sos., vol. 4, no. 1, pp. 176–186, 2022, doi: 10.15575/ks.v4i1.17201.

MM Effendi, R. Darmayanti, and A. In’am, “Strengthening Student Concepts: Problem Ethnomatmatics Based Learning (PEBL) Singosari Kingdom Historical Site Viewed from Learning Styles in the Middle School Curriculum,” Indomath Indones. Math. Educ., vol. 5, no. 2, pp. 165–174, 2022, [Online]. Available: https://jurnal.ustjogja.ac.id/index.php/

T. Lei, X. Yu, M. Zou, P. Wang, and R. H. Yuan, “Delivering an online course in emergency nursing education during the pandemic: What are the effects on students’ learning?,” Australas. Emerg. Care, vol. 24, no. 4, pp. 314–318, 2021, doi: 10.1016/j.auec.2021.04.002.

R. Sugianto, Y. M. Cholily, R. Darmayanti, K. Rahmah, and N. Hasanah, “Development of Rainbow Mathematics Card in TGT Learning For Increasing Mathematics Communication Ability,” Kreano, J. Mat. Kreat., vol. 13, no. 2, pp. 221–233, 2022, doi: 10.15294/kreano.v13i2.38068.

T. Tafonao, “Peranan Media Pembelajaran Dalam Meningkatkan Minat Belajar Mahasiswa,” J. Komun. Pendidik., vol. 2, no. 2, p. 103, 2018, doi: 10.32585/jkp.v2i2.113.

E. Leyva, C. Walkington, H. Perera, and M. Bernacki, “Making Mathematics Relevant: an Examination of Student Interest in Mathematics, Interest in STEM Careers, and Perceived Relevance,” Int. J. Res. Undergrad. Math. Educ., vol. 8, no. 3, pp. 612–641, 2022, doi: 10.1007/s40753-021-00159-4.

W. Anita, Educational Psychology: Active Learning Edition. Yogyakarta: Pustaka Pelajar, 2009.

N. Osman and M. I. Hamzah, “Impact of implementing blended learning on students’ interest and motivation,” Univers. J. Educ. Res., vol. 8, no. 4, pp. 1483–1490, 2020, doi: 10.13189/ujer.2020.080442.

R. W. A. Sah, A. R. N. Laila, A. Setyawati3, R. Darmayanti, and D. Nurmalitasari, “Misconception Analysis of Minimum Competency Assessment (AKM) Numeration of High School Students from Field Dependent Cognitive Style,” J. Edukasi Mat. dan Sains), vol. 11, no. 1, pp. 58–69, 2023, doi: 10.25273/jems.v11i1.14112.

S. Sulasteri, F. Nur, and S. Suharti, “The Effect of Computer Laboratory Facilities and Learning Interest on Studentsâ€TM Learning Outcomes,” Kreano, J. Mat. Kreat., vol. 12, no. 1, pp. 97–106, 2021, doi: 10.15294/kreano.v12i1.27735.

C. Y. C. Yeh, H. N. H. Cheng, Z. H. Chen, C. C. Y. Liao, and T. W. Chan, “Enhancing achievement and interest in mathematics learning through Math-Island,” Res. Pract. Technol. Enhanc. Learn., vol. 14, no. 1, 2019, doi: 10.1186/s41039-019-0100-9.

M. A. A. A. Ardıç and T. İşleyen, “The Effect of Mathematics Instruction through Computer Algebra Systems on the Academic Achievements of Secondary Education Students: Turkey Example,” J. Educ. e-Learning Res., vol. 5, no. 3, pp. 165–173, 2018, doi: 10.20448/journal.509.2018.53.165.173.

M. R. Fauza, S. Inganah, R. Darmayanti, B. A. M. Prasetyo, and A. Lony, “Problem Solving Ability: Strategy Analysis of Working Backwards Based on Polya Steps for Middle School Students YALC Pasuruan,” J. Edukasi Mat. dan Sains), vol. 10, no. 2, pp. 353–363, 2022, doi: 10.25273/jems.v10i2.13338.

R. Sekaryanti, Y. M. Cholily, R. Darmayanti, K. Rahma, B. Prasetyo, and A. Maryanto, “Analysis of Written Mathematics Communication Skills in Solving Solo Taxonomy Assisted Problems,” J. Edukasi Mat. dan Sains), vol. 10, no. 2, pp. 395–403, 2022, doi: 10.25273/jems.v10i2.13707.

C. T. Belser, D. J. Prescod, A. P. Daire, M. A. Dagley, and C. Y. Young, “The Influence of Career Planning on Career Thoughts in STEM-Interested Undergraduates,” Career Dev. Q., vol. 66, no. 2, pp. 176–181, 2018, doi: 10.1002/cdq.12131.

R. Darmayanti, M. Syaifuddin, N. Rizki, R. Sugianto, and N. Hasanah, “High school students’ mathematical representation ability: Evaluation of disposition based on mastery learning assessment model (MLAM),” J. Adv. Sci. Math. Educ., vol. 2, no. 1, pp. 1–15, 2022, doi: 10.58524/jasme.v2i1.93.

Pribadi, Model Desain Sistem Pembelajaran. Jakarta: PT Dian Rakyat, 2009.

S. Nugroho, “Belajar Matematika Sma Kesatrian 1 Semarang,” Indones. Digit. J. Math. Educ., vol. 1, 2014, [Online]. Available: http://idealmathedu.p4tkmatematika.orgissn2407-7925

Y. Mehdipour and H. Zerehkafi, “Presence and the Eucharistic Presence,” English, vol. 3, no. 6, pp. 93–101, 2013, [Online]. Available: http://www.ijceronline.com/papers/Vol3_issue6/part 3/P03630930100.pdf

Dony Novaliendry, “Aplikasi Game Geografi Berbasis Multimedia Interaktif ( Studi Kasus Siswa Kelas IX SMPN 1 RAO ),” J. Teknol. Dan Pendidik., vol. 6, no. 2, pp. 106–118, 2013, [Online]. Available: https://www.researchgate.net/publication/321193593_APLIKASI_GAME_GEOGRAFI_BERBASIS_MULTIMEDIA_INTERAKTIF_STUDI_KASUS_SISWA_KELAS_IX_SMPN_1_RAO%0Ahttps://www.researchgate.net/publication/321193593%0AAPLIKASI

W. Wibisono and L. Yulianto, “Perancangan game edukasi untuk media pembelajaranp pada sekolah menengah pertama persatuan guru Republik Indonesia Gondang Kecamatan Nawangan Kabupaten Pacitan,” J. Speed (Sentra Penelit. Eng. dan Edukasi), vol. 2, no. 2, pp. 37–42, 2010.

S. Nugroho, “Pemanfaatan Mobile Learning Game Barisan Dan Deret Geometri Untuk Meningkatkan Minat Dan Hasil Belajar Matematika Sma Kesatrian 1 Semarang,” J. Indones. Digit. J. Math. Educ., vol. I, 2014.

H. Retnawati, Analisis Kuantitatif Instrumen Penelitian. Yogyakarta: Parama Publishing, 2016.

S. Akbar, Instrumen perangkat pembelajaran. Bandung: Remaja Rosdakarya, 2015.

J. van den Akker, R. M. Branch, K. Gustafson, N. Nieveen, and J. Plomp, Design Approaches and Tools in Education and Training. Stochastic Environmental Research and Risk Assessment. London: Springe, 1999. [Online]. Available: https://doi.org/10.1007/s00477-014-0937-9

S. Y. Tan and S. H. Halili, “Effective Teaching of Higher-Order Thinking (HOT) in Education,” Online J. Distance Educ. e-Learning, vol. 3, no. 2, pp. 41–47, 2015.

F. Khikmiyah and P. Aisyiyah Rakhma D, “Mathematics Literacy Mobile Learning Application: Pengembangan Bahan Ajar Literasi Matematika Berbasis Android,” Didakt. J. Pemikir. Pendidik., vol. 25, no. 2, p. 128, 2019, doi: 10.30587/didaktika.v25i2.881.

A. O. Lestari, C. Hiltrimartin, and J. Araiku, “STUDENT ANALYSIS THINKING ABILITY THROUGH BLENDED LEARNING WITH VIDEO TUTORIALS,” AKSIOMA J. Progr. Stud. Pendidik. Mat., vol. 11, no. 2, p. 1319, Jun. 2022, doi: 10.24127/ajpm.v11i2.4616.

S. Setiyaningsih, “Analisis Keterampilan Guru Mengadakan Variasi Untuk Menumbuhkan Minat Belajar Matematika,” Joyf. Learn. J., vol. 9, no. 3, pp. 144–149, 2020, doi: 10.15294/jlj.v9i3.39940.

S. Nurwijaya et al., “Efektivitas Aplikasi Quizizz Pada Pembelajaran Matematika Terhadap Creative Thinking Skills Peserta Didik Kelas Viii Smp,” vol. 7, pp. 88–89, 2021.

S. Rahayuningsih, M. Hasbi, M. Mulyati, and M. Nurhusain, “The Effect Of Self-Regulated Learning On Students’ Problem-Solving Abilities,” AKSIOMA J. Progr. Stud. Pendidik. Mat., vol. 10, no. 2, pp. 927–939, Jul. 2021, doi: 10.24127/ajpm.v10i2.3538.

K. L. Pepkin, “Creative Problem Solving in Math,” pp. 1–14, 2003, [Online]. Available: https://doi.org/10.5951/tcm.2.2.0096

Published
2024-05-25
How to Cite
[1]
A. Muliyana, A. Panjaitan, and F. Simatupang, “DEVELOPMENT OF GEOMETRY MOBILE LEARNING TO ENHANCE STUDENTS’ MATHEMATICS LEARNING INTEREST”, BAREKENG: J. Math. & App., vol. 18, no. 2, pp. 1369-1380, May 2024.